I am a 3D Modeller Generalist. I'm highly enthusiastic in translating concept art into 3D Models and hand painting textures on them using Mudbox. I also have basic skills in setting up characters for simple animations using Character Animation Toolkit and Character Studio in 3D Studio Max.

The 3d devil model above took me 20 hours to poly model, Then I sculpt detail it in mudbox within 16 hours. I textured painted it with mudbox in 10 hours. The female character is MJ below. That part is 73 hours in 3d max in progress.

 

 

 

Above video is a 3d Character of Mariejo Hutchinson as a Banquet Server, which I modelled using 3d Studio Max and hand textured it using Mudbox. This character took me 58 hours to complete.

Above is a 3d model of a mustang car I created for a car dealer. It was a quick request and had only one week to create the car. I took 31 hours to model the car. 3 hours to uvw unwrap it. 8 hours to texture paint the car with mudbox paint tools.  OOPS I went over 40 hours.

 

 

The Female Character to left was created by me for Mike Amerson of Polygrafix.com. I used 3ds Max to 3d model her in around 70 hour. It took me 10 to UVW unwrap her for painting. I hand painted her in photoshop, which took me 20 hours.

Below is My Basic Character Animation Skills